![How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine](https://external-preview.redd.it/6Yby4x-1UA7YsU8yKsctEXmWkUnSpZXh6CKpRAtFRhI.png?format=pjpg&auto=webp&s=37bfbf29236b96e4cf8f00067e94f74a6113beeb)
How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine
![Trimix on Twitter: "does anyone have the psk or blender file of the iron man battle bus? (deleting soon) https://t.co/Iaar5q78y9" / Twitter Trimix on Twitter: "does anyone have the psk or blender file of the iron man battle bus? (deleting soon) https://t.co/Iaar5q78y9" / Twitter](https://pbs.twimg.com/media/EmoTHLPXUAA3IfW.png)
Trimix on Twitter: "does anyone have the psk or blender file of the iron man battle bus? (deleting soon) https://t.co/Iaar5q78y9" / Twitter
![How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine](https://i.redd.it/xtqocdyt8we91.jpg)
How do I export a Uasset into Maya/Blender without the Mesh "breaking"? Is there a way? : r/unrealengine
![GitHub - Waffle1434/Blender-UE4-Importer: A Blender addon to import Unreal Engine .uasset and .umap files. GitHub - Waffle1434/Blender-UE4-Importer: A Blender addon to import Unreal Engine .uasset and .umap files.](https://user-images.githubusercontent.com/8021358/238027717-a46d7258-902c-45dc-8d0e-00f106bc34b0.gif)